HALO 3 | Combat Part 2
Short by Director Neill Blomkamp for Microsoft / Bungie's upcoming video game Halo 3. Origami Digital was responsible for all CG and compositing work, while working in close conjunction with Weta Workshop, which provided costumes for soldiers and other live- action props. Origami Digital used its propriatory system "Loco" in conjunction with our in house Mocap Setup, to quickly create digital characters and integrate them into fully digital environments. Our internal pipeline allowed us to accomodate all of the clients requests and wishes in an extremely short timeframe. The time of completion from start to delivery was three weeks.

